Human Factors Engineer/User Researcher with end-to-end experience spanning exploratory R&D to mass production.

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Professional Experience

Apple
Apple Sept 2021–Present
User Researcher – Human Factors & Product Systems Quality June 2025–Nov 2025
Cupertino, CA
  • Initialized and scaled user research for a major Apple Vision Pro initiative, designing and executing empirical studies to evaluate comfort, perceptual quality, and human-system interaction metrics at scale.
  • Served as DRI (Directly Responsible Individual) for Apple's fastest large-scale validation study, establishing rigorous protocols to measure complex human dimensions and directly inform critical cross-functional build specifications.
  • Analyzed quantitative datasets from 200+ participants, translating complex behavioral and biometric data into visual, executive-ready presentations to guide senior leadership on product launch readiness.
  • Designed immersive 3D digital environments across 3 distinct platforms to optimize lab space configurations and testing workflows under compressed product ship cycles.
User Researcher – Apple Intelligence Siri (AIML) Jan 2024–June 2024
Cupertino, CA
  • Designed and executed 5 major mixed-methods product evaluation frameworks supporting Apple Intelligence, operationalizing multi-modal and multi-turn conversational AI interactions into observable UX metrics.
  • Directed end-to-end design of human annotation projects; authored detailed evaluation guidelines and successfully reconciled conflicts across complex multi-labeled datasets to train underlying AI models.
  • Evaluated non-deterministic AI experiences by running 20+ rapid prototype simulations, establishing actionable evaluation criteria to help ML and engineering partners refine system responsiveness.
  • Conducted and synthesized 700+ hours of qualitative and quantitative user research (including cognitive interviews and think-aloud protocols) to isolate qualitative patterns in model behaviors.
  • Integrated eye-tracking (Tobii) and biometric data across 10+ usability frameworks, translating physical and cognitive workload indicators into concrete algorithmic and UX recommendations.
  • Diagnosed conversational constraints (latency, response quality, search intent misalignment), translating technical audio and system limitations into user-centric UX recommendations that increased feature engagement.
Technical Specialist Sept 2021–Present
Scottsdale, AZ
  • Applied user-centered problem solving to identify user pain points and improve system usability through real-time support and issue resolution.
  • Performed troubleshooting and root-cause analysis across interconnected hardware, software, and service systems.
  • Synthesized insights from direct user interactions to inform systems thinking, human factors analysis, and workflow improvements.
  • Mentored team members on AI-enhanced support strategies, driving knowledge sharing and improving team operational efficiency.
Arizona State Human Computer Interaction Lab
Arizona State Human Computer Interaction Lab Jan 2021–Dec 2021
Human Systems Engineer (Intern) – Human Machine Teaming Jan 2021–Dec 2021
Tempe, AZ
  • Programmed synthetic virtual testbed environments in Lua to evaluate human cognitive workload and situational awareness during autonomous search and rescue operations for a high-priority DOD initiative.
  • Iterated user-facing copy, tutorial instructions, and interactive UI frameworks within simulation environments, leveraging empirical behavioral data to improve operator training efficiency.
  • Mentored 5+ junior engineers on spatial thinking, interactive environment development, and rapid environment scripting.

Education

Ira A. Fulton School of Engineering
Master of Science – User Experience (UX)
Arizona State University – Ira A. Fulton School of Engineering, Tempe, AZ
  • Thesis Project: Led UX design investigations on perceptual systems, integrating universal design, accessibility, anthropometric analysis, and ergonomics for inclusive solutions.
Ira A. Fulton School of Engineering
Bachelor of Science (B.S.) Human Systems Engineering
Arizona State University – Ira A. Fulton School of Engineering, Polytechnic Campus
  • Capstone Project: Led an end-to-end UX redesign for the Apple Health app, conducting user research to map user journeys and building interface solutions in Figma for formal panel review.

Certifications & Awards

UC Boulder
Systems Engineering — Lockheed Martin Engineering Program
University of Colorado Boulder — Credential ID: 01FNTZNV5ELA
Google
Google Professional AI Certificate
Credential ID: XXGOP400K2W9
CITI Program
IRB – Social and Behavioral Research Group 2
CITI Program — Credential ID: 40497225
Private Pilot
80+ Private Pilot Hours
ATP Flight School + Private Pilot Instruction