Beats App: Designing for Sound, Not Screens
A concept for the Beats app focused on creating a more immersive, sensory-driven audio experience through stronger connection between hardware, software, and emotion.
Open case →Deep dives, artifacts, decisions, and outcomes.
A concept for the Beats app focused on creating a more immersive, sensory-driven audio experience through stronger connection between hardware, software, and emotion.
Open case →Evaluation project with Garmin's Human Factors Design team—tasked to redesign an Engine Indication System focused on reducing cognitive load, improving scan efficiency, and clarifying critical flight data.
Open case →Validating a comfort-critical wearable component for the Vision Pro.
Building scalable research environments to support research at Apple.
Contributed towards 5+ key features for the Apple Intelligence launch (2024).
A redesign of the Apple Health app focused on reducing complexity and enabling universal access to critical health features through simplified UI and research-backed design decisions.
Designed and shipped a modular portfolio platform built in HTML, CSS, and JavaScript. Developed reusable UI components, dynamic theming architecture, and a scalable case system to communicate complex work with clarity and precision.